Slot Machine In Java Beschreibung
After you call fofi.set(), you must call fofi.sene() to dump the newline character in the buffer. nextInt() reads until it finds. Nachdem Sie fofi.set() aufrufen, müssen Sie fofi.sene() aufrufen, das Newline-Zeichen in dem Puffer zu entleeren. nextInt() liest, bis es. Diesmal soll es eine Slot Machine sein, die eine frei Felder Ausgabe hat. Soweit ist alles kein Problem. Mit einer Zufallszahl (Random) kann ich. fofi.se › development-of-slot-engine-for-gaming-usi. This work throws light upon the development of the slot game which is coded in Java using various advanced Java techniques and Web server protocols.
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It looks like the swithc expression is the "actual" slow machine, so you want to put a random int there. Something along the lines of switch a.
Think about how a slot machine works and then look at your code. The slot machine randomly picks a symbol for each spot ie 1 fruit.
In your code you have a case for each fruit. What is happening is you are representing each case with a number.
So to determine which case, you need to pick a number. What number do you pick? Since its a slot machine you pick a random number.
You don't put a test expression in a switch-statement. You put an integer value. In this case, it seems like you want a there.
Learn more. Slot Machine in Java [closed] Ask Question. Asked 6 years, 11 months ago. Active 6 years, 11 months ago. Viewed 3k times. PM Don't forget to fill in conditions for the ifs too.
DarthJDG I suppose the if s are left for the next question How would I compare what the output is for each case?
Active Oldest Votes. Ex: if a is 2 it jumps to case 2 so would print "Plum" Could I also recommend using an Enum in this case?
Smitty Smitty 2 2 silver badges 11 11 bronze badges. We haven't learned enum - would I literally remove my switch and enter this text instead to have it be set to any of these pre-defined constants?
One random vs 3 random generators, will produce the same randomness for your fruits. Learn more. Java Slot Machine [closed] Ask Question.
Asked 7 years, 5 months ago. Active 7 years, 5 months ago. Viewed 22k times. Corey Corey 49 1 1 gold badge 1 1 silver badge 1 1 bronze badge.
Why are you all down-voting? Atlest let OP know how he can improve the question. Active Oldest Votes.
Thank you, that solved that problem. Aaron Srun Aaron Srun 1 1 1 bronze badge. The Overflow Blog. Podcast the tiny open-source pillar holding up the entire internet.
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|Book Ofra Kostenlos||Podcast the tiny open-source Java Games Online holding up the entire internet. Meine persönliche Vorliebe wäre es dann nur noch auf den If-Else-Konstrukt zu verzichten und stattdessen die TreeMap zu verwenden. Fähigkeiten: Pokerbegriffe Texas HoldemJavaJavaFX Ra On, SoftwarearchitekturSoftware-Entwicklung Mehr darüber create simple swing java appletjava program slot machine wordssimple swing java mvcjava interface slot machinejava program slot machinejava example slot machinejava code slot machinesimple swing javajava codes slot machinejava line slot machine Über den Arbeitgeber:. Wie gehe ich am besten Voran? Oder man bestimmt ein anderes Intervall als Treffer, z. Vergeben an:. Code mit kleinen Änderungen zur Arbeit zu kommen: Verwenden keyboard.|
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I'm having issues with a homework problem for my CS class. I'm supposed to make a slot machine and I can't get the continue to work, I get that the scanner nextLine method skips over the line and keeps what was there but it won't let me enter anything and it just ends the program.
I also have to split this method up and make it 30 lines or less because of the formatting that is required by my professor.
I also have to keep a running total for the winnings but I can't figure out how to do it for the jackpot. After you call keyboard.
See this post for more information: Reading Strings next and nextLine Java. To get your code to work with little changes : Use keyboard. This is a quick fix, there are many changes that could be made for efficiency and to keep up with standards, but I won't go into detail.
As for the under 30 lines requirement, I would start by using only one random generator to generate all 3 fruits in one structure.
Ask yourself, why must you have separate random generators for each fruit? Why a new switch per fruit? One random vs 3 random generators, will produce the same randomness for your fruits.
Learn more. Java Slot Machine [closed] Ask Question. Asked 7 years, 5 months ago. Active 7 years, 5 months ago.
Viewed 22k times. Corey Corey 49 1 1 gold badge 1 1 silver badge 1 1 bronze badge. I would have just asked my CompSci teacher but he sent out an email a few hours ago saying he's out sick but to still work on the Slot Machine stuff.
I already said the basic needs for the Slot Machine but Here's the actual rubric. I just need to get at least a 70 on the assignment.
So, it seems like you need to be able to display one spin as a starting point. What are you missing in order to do that?
That looks like the starter code you were given. None of the parts that the student is supposed to do have been done. You should know that this site exists to help people learn.
That means we don't allow anyone here to provide solutions for you to pass for your own work. We'll only help you work through any problems you encounter as you try to solve the problem yourself, with code that you wrote yourself.
So, what are having trouble with? In general development work flow, you pick a small starting point, implement it, get it to compile, get it to run, and test it till it works, BEFORE going on to adding the next piece.
I notice many places that won't compile in your code so it seems you haven't followed this process. You may need to start over and select only one of the basic methods and go through the steps till it's completely debugged.
Boost this thread! My first game. Reading a file and Performing operation on the file. So I took a class and got certification in